
You can still build your own ship, possibly using the components of the old one.

The game won't end, so long as colonists are still alive. The journey offer ship has space for 18 colonists.įailure simply means that you will have to do the process over again. Each colonist or animal requires their own ship cryptosleep casket to leave the planet, which may be desired on a personal level.

This means that you should expect a minimum of 1 raid per day, often multiple. This is completely independent from, and in addition to, your storyteller, who will send their own raids on their normal schedule. During this time, you will be assaulted by countless raids - anywhere from 15 to 25 in total. Activate the ship reactor, which takes 15 days.Either travel to the journey offer, or build your own ship. journey offer) and building your own ship give the same ending. Launch a ship to space, guided by an AI persona core. 3.3.2 Studying the archotech structures.With these two endings, you can restart from a previous save, even with permadeath mode.

The archonexus and planetkiller will destroy the planet, ending the game permanently. If all colonists are gone or killed, then a wanderer event or refugee chased quest can restart the colony. Note: this only appears after being enabled in the game's scenario.Ĭolonists left behind after a ship launch or the royal ascent quest can continue the colony where it left off. There are also two other ways to get a form of game over: Counting all available DLC, there are 3 distinct ways to see the credits screen: While RimWorld can be played for as long as you want, the game can come to an end in a few different ways. If you wish to enjoy the content first hand, you probably shouldn't continue reading beyond this point. Spoiler warning: This page may contain details about the gameplay that might be considered spoilers.
